It is one of the best Cinema 4D plugins when it comes to creating natural elements because it offers a completely procedural solution to environment creation. So if you can tell me why that is happening, I'll solicit your help. Forester is a plugin for Cinema 4D that provides tools for the creation of natural elements such as trees, plants, rocks, as well as their geological distribution over polygonal terrains. ![]() It has nothing to do with optimizing anything. Then start again and observer what's happening. ![]() I run my test by starting a commandline to render a scene, observe the memory usage, stop the render and then swap Forester versions. But it doesn't help to keep telling me how it works on yours and how I can optimize the scene. It must be something on my system and that is why I am asking for some help on these forums. 3dquakers C4D Forester v1. Honestly, I don't know why your system works and mine doesn't. Forester consists of 4 modules namely Forester Trees, Multiflora, MultiCloner and Forester Rock. Every other version since then maxes out the memory and I have to dump out of it before it crashes my system. On my system, if I render this scene with 121 it uses between 35-50% memory and renders fairly quickly. It's like you disregard what I am writing. I appreciate your reply 3DQuakers, but this is the same thing I went through with your support before. Developed by 3DQUAKERS, Forester is a plugin for Maxon Cinema 4D that provides tools for the creation of natural elements such as trees, plants, rocks. With the new versions of Forester coming out I'm hoping someone here has found a fix for this so I can move on. This has happened with all versions of Octane, including the new ver 4 RC4.Īnd yes, I can optimize the scenes, but then they don't look like what I initially created. So I can simply swap Forester versions and restart the render to test. But he was ignoring the fact that the very same scene would render fine on 121 (using only about 30% of the system memory), while any version after that would climb until the system ran out of memory. ![]() I traded emails with the developer a while back but he simply kept saying I needed to optimize my scene. obj files and all of the associated textures. ![]() All versions since then cause my memory to climb to 100% during rendering, where C4D or my system will then lock up. Free Cinema 4D 3D Model Pack: Forest Trees I wanted to share a rad resource I found this week. Here is the problem: The last version of Forester that worked fine for me was version 121.
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